![]() It’s nice to be reminded occasionally how excellent games can be. Whether youre seeking another strategy game or bombastic Marvel adventure, something is bound to catch your eye. Fans of retro, speed run and especially extreme difficulty will be thrilled, others should let their hands off. Welltaro needs to go all the way down and there’s no other way. Just make sure you play it with a controller. Downwell is a curious game about a young person venturing down a well in search of untold treasures with only his Gunboots for protection. Downwell is an arcade game with purposefully archaic look and Spartan equipment for gaming masochists. What do we mean exactly The orientation at which Welltaro, your character, moves isn’t from side to side, it’s just down. $5 on PS4/Vita, $3 ($1.50 as of writing) on Steam. The price of Downwell makes this a no-brainer. And I returned to beat the boss two attempts later. With a deep breath, I charged on, dying almost immediately. ![]() I stopped short, not wanting to rob myself of the same feeling I got from beating Olmec the first time in Spelunky. Upon first reaching the final boss, I had the temptation to look up strategies, thinking this was my one chance my first trip to the bottom took probably 200 attempts. It’s a fast, frantic, high-stress rogue-like that had my heart beating so fast at times I had to pause and put it down. Between the rewarding combo system, the tough choices when presented with weapon swaps, the progressive character upgrades between each level, and the “play styles” that unlock over time, the game feels perfectly designed to ensure a consistent level of stress, engagement, and fun, despite everything being procedurally generated. Once you fall into this loop of learning and advancement, the game is just downright perfect. The game pushes improvement and learning on you in a way I hadn’t felt since Spelunky (which is not a bad comparison for how this game bites into you). After an hour of quick 2-5 minute runs, I could see the appeal for “fans of the genre”, but it felt like too much for me, too difficult, too twitchy, something.īut four or so hours of “just one more” later, I realized I was learning around the edges, progressing farther, getting better, all without consciously making a decision to change my tactics, approach, or strategy. I grabbed it on Vita for $5 (cross-buy with PS4) and dove in.
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